Funny and cool birthday contests for a fun company. Funny birthday contests: the best contests for children and adults Simple funny birthday contests

When people gather at the table good company, the party promises to be fun!

But the guests drank and ate... talked last news from the lives of our loved ones and the country as a whole... we danced... and some prepared to be bored... But that was not the case!

Good hosts always have something in stock that will not only relieve boredom, but will also bring the guests of the holiday closer together, and will also be remembered by everyone for a long time with fun and humor - these are, of course, various competitions.

They are very different:

  • movable (with and without objects),
  • musical,
  • drawing,
  • verbal, etc.

Today I will introduce you to those that can be carried out without leaving the table.

NOTE! They can be performed in different options, change the rules, add items, increase or decrease the number of participants - in a word, take a creative approach to drawing up a program of fun and amusing table competitions for an adult company sitting at the table.

Let's start with the simple - what's at hand (literally and figuratively!)

"The alphabet is near us"

The presenter names any letter of the alphabet, except four Y-Y-L-B(you can agree to exclude the letter E as well).

Players playing in a circle name objects - products - things starting with this letter, which are located directly next to them and which can be reached with their hand or touched.

Option! - add adjectives to the list of nouns: B - incomparable salad, incomparable lipstick (from a neighbor), endless pasta, C - nice vinaigrette, sugar cake...

The game continues until the words are exhausted. The last one to call wins.

Here's another game with letters.

"Burim in order"

Starting with the first letter of the alphabet, the players come up with a mini-congratulation (depending on the occasion of those gathered) or simply sentences that are appropriate for this holiday.

The phrase should begin first with the letter A, the next one with B, then C, and so on. It is advisable to come up with funny phrases like:

- How great it is that we have gathered today!
- It happened that...
- That's …
- Gentlemen...

Attention! What is important here is the sequence of letters in the alphabet and the meaning of the invented sentences. It is clear that some letters (ь-ъ-ы) are skipped.

The winner is the one who came up with the funniest phrase. Decided by unanimous vote.

There was the ABC - it was up to the poetry!

“Tell me what’s in the package!”

If there are people at the table who can write poetry (the level of poetry, of course, will be taken into account, but the main thing here is different), then offer the next competition.

Several poetry masters are given an object, which is packed in an opaque fabric box-bag. They should quietly look at what they got and write a poem about the item. Guests listen and guess.

Important! You cannot name what is hidden, you can only describe its purpose in poetry, appearance

The writer of the longest and most original piece wins.

Everyone loves fairy tales!

"Modern fairy tale"

Equipment: sheets of paper, pens.

The players are divided into two teams. Usually they are divided according to the “we sit next to each other” principle. Each chooses (option: the driver assigns) a profession. For example, cooks and truck drivers.

After 5-7 minutes of preparation, the teams must voice any fairy tale they have chosen (option - assigned by the driver) to modern style using professional vocabulary and terminology.

For example, the fairy tale of a brave cook begins with the words: “Once upon a time my grandmother had a piece of ham worth two and a half kilos...” We advise the program creator to come up with starting phrases in advance for the different professions of the participants.

Everyone has fun! The winning team receives a prize: sweets, a bottle of champagne for everyone...

Try this too! It is not teams who play, but individual participants. Then more time is given for preparation, and it will be easier for the guests to select the winner.

Everyone’s favorite since childhood, “Broken Phone”

Here, the more people, the better.

The driver (or the first person sitting) thinks of a word (phrase), writes it on a piece of paper (for the purity of the experiment!))) and passes it along the chain, whispering in each other’s ears.

Everyone remembers that you need to whisper quietly and as close as possible to what you heard. The latter speaks the word out loud.

The funny thing begins at the moment when, if there is a mismatch between the input and output, a “showdown” begins - at what stage, for whom what went wrong.

Robot YES-NO

The host prepares cards with the names of the animals in advance and announces that the guests will guess them by asking any questions that he can answer only with the words YES-NO (in extreme cases, “I can’t say”).

The game continues until the animal is guessed and the presenter shows a card with the correct answer.

Questions can be about hair (short or long), about legs, about whether there is a tail (fluffy or smooth), about claws, a neck, about what it eats, where it sleeps, and so on.

Game option! It is not the animal that is being riddled, but the object. Then the questions will be about size, color, appearance, purpose, presence in the house or on the street, ability to pick it up, presence of numbers, presence of electricity in it...

Another version of the game is frivolous. You can wish for items from men's or women's wardrobes, underwear, or for the most daring, from the assortment of adult stores.

Competitions with paper

And here’s another game where the funniest thing is the mismatch.

Chipmunk Speaker

Props:

  • nuts (or orange, or bread),
  • paper,
  • pen.

Those sitting at the table are divided into pairs: “speaker” and “stenographer”.

The “speaker” puts nuts (slices of orange, a piece of bread) behind his cheeks so that it is difficult to speak. He is given a text (poetry or prose), which he needs to pronounce as clearly as possible (as far as the contents of the “cheek pouches” allow). The “stenographer” is trying to write down, as he understands, what he heard. Then they compare it with the “source”.

The winner is the couple whose “transcript” is the most correct.

Option! One “speaker” is selected, and everyone is recorded.

"Explain in 30 seconds"

  • pens/pencils according to the number of players,
  • small pieces of paper
  • box/bag/hat.

We play like this:

  1. Guests are divided into pairs. It can be by lot, it can be at will, it can be next door at the table. Each pair is a team.
  2. Players receive pens/pencils and pieces of paper (each has several of them - 15-20).
  3. Everyone writes 15-20 (discuss this in advance with the players) of any nouns that come to mind: on one piece of paper - one noun.
  4. Leaves with words are hidden in a box/bag/hat.
  5. First, the first pair-team plays: they take turns taking out sheets of words and must explain to each other the word that they came across, but in no case naming the noun itself.

For example, the word “cart” is a horse-drawn carriage, “frying pan” is a pancake maker.

After the first word is guessed, you can take out a piece of paper with another.

You have 30 seconds to do everything. You can agree on a minute - depending on the state of the company)))

The number of words a team guesses is how many points it will receive.

Then the turn passes to the other pair of players.

The time limit makes this competition spectacular, loud, noisy and fun!

The team that guesses the most words wins.

Fun table competitions with answers

Prepare: a box containing pieces of paper with various questions written on it.

Attention! In winter they can be made in the form of snowflakes, in summer in the form of apples, in autumn in the form of colored leaves, in spring they can be flowers.

We play like this:

Everyone takes turns pulling out paper pieces of paper with questions and answering them not only as truthfully as possible, but also funny.

Questions could be:

  • What was your favorite toy as a child?
  • What was your most memorable vacation?
  • Have your New Year's wishes ever come true?
  • What's the funniest thing that happened to you in childhood that you remember?
  • What's the funniest purchase you've ever made?
  • If you have an animal at home, what funny incident can you remember (what did it eat)?
  • What did you dream about as a child and did it come true?
  • What's the funniest prank you can remember?
  • Do you love your housemates and why?

Questions for the story can be very different, taking into account the degree of frankness of the company.

The winner is the one whose story pleases the most guests.

Are you asking? I answer!

Let's prepare:

  • cards with questions,
  • answer cards,
  • 2 boxes.

We play like this.

One box contains questions, the other contains answers.

The players sit down, if possible, alternating: man-woman-man-woman... This will make the answers more interesting!

The first player takes out a card with a question and reads it aloud to his neighbor at the table.

He takes, without looking into the box, the sheet with the answer and also reads it out.

Sometimes the question-answer coincidences are very funny)))

Questions could be like this (assuming that the company is close and everything is on a first-name basis):

— Do you like watching horror films?
— Can you say that you like shopping? (it doesn’t matter whether a man or a woman answers here)
—Are you often hungry?
-Can you look me in the eyes and smile?
— What do you say when you step on people’s feet in public transport?
— How do you react to your friends’ clothing experiments?
- Tell me, do you like me?
— Do people often knock on your door at night?
— Is it true that your husband/wife likes to look at other people’s women/men?
— Do you like to swim under the moon?
- Why do you smile so mysteriously?
— Is it true that you preferred to go to the village rather than to the Maldives?
— Why do you sometimes travel on public transport without a ticket?
—Have you ever read thick books?
— In an unfamiliar company, do you easily find a common language with guests?
— Are you a fan of exotic cuisine?
— Does alcohol often appear on your table?
-Can you deceive me right now?
— Do you like to walk on the rooftops of your hometown?
— Why are you afraid of small dogs?
— When you were a child, did you sneak into your neighbors’ house to pick raspberries?
- If the phone rings now and they say that you have won a trip to the sea, will you believe it?
— Do others like your cooking?
— Why are you afraid to drink milk?
— Do you like receiving gifts?
— Do you like to give gifts?
- Would you like a drink right now?
— Do you rest a lot at work?
— Why did you ask for my photo?
— Do you like to eat meat products?
—Are you a very temperamental person?
— Why do you eat pickled bread crusts on Sundays?
-Can you lend me a thousand dollars right now?
— Do you often wink at strangers in public transport?
— Do you like to take a bath in your clothes?
- Do you really want to answer my question now?
— Do you like to dance with married men/married women?
— Why did you say that you have to eat a lot when visiting?
—Have you ever woken up in an unfamiliar bed?
— Why do you call throwing a pebble from a balcony at passers-by your favorite sport?
— Do you often delegate your work to others?
— Why do you love watching striptease so much?
— Do you like to eat delicious food when visiting?
— Do you often meet each other on the street?
— Do you fall asleep at work?
— Why do you hide your age?
— Do you snore at night?
— Do you like fried herring?
-Have you ever run away from a policeman?
— Are you afraid of taxi drivers?
— Do you often promise too much?
— Do you like to scare others?
- If I kiss you now, what will your reaction be?
— Do you like my smile?
- Can you tell me your secret?
— Do you like to draw?
— Why do you often take time off from work?

Sample answers:

“I can’t live a day without this.”
- How can I live without this?!
-Only on your birthday.
- When not at home, why not.
- I won’t tell you this now.
- Just not now.
“I’m embarrassed to answer anything now.”
— Ask my husband/wife.
- Only when I'm well rested.
— I can, but only on Mondays.
- Don't put me in an awkward position.
— I’ve loved this business since childhood.
- Well, yes... things happen to me...
- I can rarely afford it.
- Yes, I am capable of anything for your sake!
- If I rest, then yes.
- Who doesn’t it happen to?
— I’ll tell you about this a little later.
- Fortunately, yes.
- If they really ask me.
- Nowadays this is not a sin.
- Do you really think that I will tell the truth?
- As an exception.
— After a glass of champagne.
- So I told you the truth just now!
- This is my cherished dream.
- Let's dance better!
- Unfortunately no.
- This is my passion!
— I’ll tell you about it when you give me your phone number.
- With great pleasure!
- I blushed - this is the answer.
- And I'm proud of it.
— My years are my pride.
- I can’t stand it.
- How dare you ask me about this?!
- Only if they pay me.
- How can you miss such an opportunity?
- Only in the mornings.
- It's quite simple.
- If I get a salary.
- How could it be different?
- By itself!
“I’ll say this only face to face.”
- Exclusively on holidays.
- How great it is!
- They told me it was good.
- Only in good company.
— I consider this a political issue.
- Who do you take me for?!
- And you guessed it.
- Let me kiss you better.
- Only when no one is looking.
- You're embarrassing me.
- If there is no other way out.
“And you’ve been trying to ask me about this all evening?”
- And at least now I can tell you the same thing.

Two truths and a lie

This fun competition at the table for an adult company does not require any preparation. Best suited for a company where the participants do not know each other very well.

Each player must say three statements or facts about themselves. Two true, one false. Listeners vote to decide which one is false. If they guess correctly, the player (the liar) wins nothing. If you guess wrong, you receive a small prize.

Variant of this: everyone writes down their statements on pieces of paper, marking the false ones, give them to the presenter (the host of the party), and he reads them out in turn.

One more?

Several competitions for a drinking group that wants to become even more drunk.

Find the crocodile

This game can be played during other games, as an additional one. It essentially lasts the whole evening, but at the very beginning you need to tell the guests its rules.

At some point in the party, the host secretly gives one of the guests (the “hunter”) a clothespin (crocodile) and he must attach it discreetly to the clothes of a “victim” he has arbitrarily chosen (or put it in a lady’s purse or a man’s jacket pocket). Then he gives a sign to the leader that the task is completed.

As soon as the clothespin has found a new owner, the presenter says, “The crocodile has escaped!” Who did he get into? and starts counting out loud from 10 to one. Guests are looking to see if they are the target of a prank.

If, within 10 seconds of the countdown, the “victim” finds a lurking “crocodile hidden in a bag or clinging to his collar,” the “hunter” drinks the penalty glass. If he doesn’t find it, the “victim” must drink.

You can limit the search area (the crocodile only clings to clothing) or give it more time.

Drinking alphabet chain

To conduct the competition you need: glasses with your favorite drinks, memory for names and knowledge of the alphabet.

The game goes in circles. The first player names the celebrity's first and last name. The next person must also name a celebrity whose name begins with the first letter of the previous one.

To make it clearer, look at the example:

The first player makes a wish for Cameron Diaz. The second by Dmitry Kharatyan. Third Hugh Grant. The fourth is by Georgy Vitsin. And so on.

You can name any famous people, politicians, actors, athletes. A player who cannot find the correct name within 5 seconds (approximately) must drink his glass. Then the glass is filled, and the turn passes to the next player.

The longer the game lasts, the more difficult it is to select new names (you cannot repeat yourself), the fun and company are rapidly gaining degrees.

Insert your two cents

The organizer of the competition needs to prepare sheets with phrases that are far from the theme of the feast or birthday. Give each guest a card with a phrase at the very beginning of the party.

Phrases could be:

The task of each participant is to insert “their” phrase into the conversation so that others do not understand that this is a phrase from a piece of paper. After the player has said his phrase, he needs to wait a minute, after which he says “Win!!!” During this time, any other guest who, during the conversation, suspects that a phrase from the sheet was uttered can try to incriminate the player. He must repeat the phrase that he thinks was used. Of course, there is a chance that he will not guess correctly.

If the accuser makes a mistake, he drinks a “penalty glass.” If you guess correctly, then a penalty kick is awarded to the person who was caught using the phrase from the sheet.

Guess the brand

If the company name is included in the slogan, then you can shorten it. For example: Who goes where, and I (to Sberkassa). This slogan is included in the retro section of our list. In a young company, you can at least invite guests to guess whose advertising slogan it might be. You can come up with hints or several possible answers.

For example: Who goes where, and I... (at VDNKh, to Moskvoshway, to get married, to Sberbank).

Find your soul mate

If the company is about half women and men, then you can play this game. Although, it will fit, with some degree of conditionality, in other cases.

To do this, you need to prepare small cards in advance on which to write the names of famous couples. One name per card. For example:

  • Romeo and Juliet;
  • Alla Pugacheva and Maxim Galkin;
  • Dolphin and mermaid;
  • Twix stick and Twix stick;
  • Angelina Jolie and Brad Pitt...

Each guest receives a card with a name - this is his “image”.

Task: everyone must find their soul mate by asking the other guests in turn questions that can only be answered “yes” or “no.” Direct questions like “Is your name Angelina?” or “are you Brad’s wife”? prohibited. Questions like “Do you have children with your significant other?” are allowed; “Are you and your significant other married?”; “Do you and your significant other live in...?”

Those who find their soul mate by asking the minimum number of questions win. The more cards of pairs you prepare, the better. Since only half of the guests will play in the first round (when they find their soul mate, they are deprived of the opportunity to look for theirs). Therefore, after the first round, new cards are dealt and the second round begins.

Option: in the first circle they are looking for a woman's soul mate, in the second - men.

Do you have..?

This game is suitable for big company and for celebrating a variety of holidays.

The company is divided into two teams with an equal number of participants. We must try to have the same number of women in each.

The presenter, starting with the words “Do you have...?”, reads out the list of things you are looking for. Members of each team need to find this thing and show it to the leader.

Team members search in pockets and purses, those who find them show the item they are looking for, the team receives a point for each item found. For one named item, the team gets only one point (no matter how many five-thousandth bills the team members have, the team can only get one point for the item with the bill).

So, do you have...?

  • 5000 ruble banknote;
  • Notebook;
  • photo of the child;
  • mint chewing gum;
  • candy;
  • pencil;
  • keychain with at least 7 keys;
  • penknife;
  • 7 (or 5) credit cards per person;
  • small change in the amount of at least 95 rubles (for one person);
  • hand cream;
  • flash drive;
  • nail polish;
  • shoe sponge...

The list of things can be supplemented at will.

Play and have fun with your guests at the festive table!

Don’t forget that each competition can be creatively reworked to suit your company.

Let your friends remember this day not only for the most delicious dishes, but also for the funniest and coolest competitions.

Eat! Drink! And don't be bored!


You can celebrate your name day in a cafe, in a children's room or at home. When on children's party There is an animator, so you don’t have to think about event plans.

Even an adult’s birthday would not be complete without an entertainment program. Read how to create birthday contests.

For adults

An adult holiday can be planned in different ways. Meet your friends outside in summer time, in winter it is better to have a feast indoors.

You need to organize a birthday party and entertainment program based on the following criteria:

  1. Age of the birthday boy.
  2. Character and preferences of guests.

For an adult, alcoholic beverages may already be present on the table. Secretive people who do not accept jokes and practical jokes will not understand ironic jokes.

Women's and men's preferences differ: girls like quiet gatherings, guys will make the music louder.

It's hard to get out of a situation if your group of friends is motley. You will have to prepare the event, adapting to each guest. The birthday boy must remember to take care of the comfort of each person.

Read the instructions for successful script construction:

Criterion Description
Scenario Make a plan according to which competitions will be held. Consider the location, available attributes, and guests' desire to participate in the celebration.
Props Things you need for a successful celebration. Masks, crowns, costumes and a camera to capture all the moments
Prizes When holding competitions, awards will be needed. Buy candy, small souvenirs or badges
Leading Hire a special person or become a unique birthday host yourself
Style Stay on topic. Do not forget that the main person at the holiday is the birthday boy. Come up with a topic, questions and competitions related to the person’s life and character

The simplest version of the holiday is a feast. To give your guests something to talk about, hold the event sitting down. Add a twist to a traditional feast.

Several game elements will stir up the company:

  1. Congratulations. Let everyone present stand up, everyone will say a few pleasant words to the hero of the occasion, wish him good luck or recite a poem.

    Such an introduction will melt the tense atmosphere, and the holiday will become more fun. You can cast lots in what order those present will say the toast.

  2. Competition "Who am I"? Each guest writes to his neighbor on a sticky piece of paper a word characterizing a person, object or feeling.

    The leaf is glued to the forehead, the participants take turns asking questions at the table to find out what word is written on the forehead.

    The one who guesses first wins. The game continues until the last word.

  3. Competition "Pregnancy". Large balloons are inflated, which guests hide under their T-shirts.

    The task is to collect matches or other small objects from the floor so that the ball does not burst under clothes. The one who has collected the most items wins.

For noisy companies, you can make an event of 10-15 competitions. Low-active intellectuals prefer quieter games.

Bring a board game like Soobrazhary or Jenga to the holiday so you can eat treats and be in the game at the same time.

Advice! As prizes, print out funny certificates awarding the title “Know-It-All,” “Best Pregnant,” or “Miss Logic.”

For children

It’s easier to write a script for children. But participants of different ages may not want to participate in the general celebration. A professional animator will gather the company into the game.

Celebrate your child’s birthday at home with fun competitions:


Important! Develop a holiday scenario based on the age of the birthday boy and guests.

Children under 3 years old are rarely interested in active relay races, but you can act out a children's fairy tale at a two-year-old party.

During the event, turn off cartoons so that children can communicate and play with each other more. Spend an unforgettable holiday for your child!

Useful video

    Related Posts

Well, who didn’t love their own birthday as a child? This is the day when all the closest and dearest gather, friends come, give a bunch of gifts, cut a delicious cake. These are the most fun and vivid memories of childhood, and to make them even brighter, parents need to work out a scenario for a children's party, birthday competitions. The main thing is not just to meet guests and sit at the table, but also to entertain them, giving the child and his friends the opportunity to unite even more, have fun to the fullest and remember this day as the best in life. But what kind of competitions are needed for a child's birthday? We will offer you many options, and when choosing, be sure to take into account the age of the children and choose the most interesting games for everyone present.

Competitions for children 3-6 years old

Mind games

Intellectual competitions at the table are good because they help save parents’ home from the chaos and destruction that naughty preschoolers threaten it with. Of course, children cannot be captivated by such fun for a long time, but for a while they will be “neutralized,” and at the same time, watching their games will help parents learn something new about their child.

The simplest birthday contests for children can be represented by riddles that can be chosen for any age:

"Guess what I see"

The adult verbally describes the object, and the children must understand what is being said and find this object in the room.

An adult or child depicts something or someone, and the rest of the children must understand what or who it is.

"What's missing?"

Several objects need to be laid out on the floor, sofa or chair, which children must look at for a while, after which they must turn away, and the adult removes one of the objects. After this, the children look at the “exposition” again and must remember what disappeared from here.

Fairytale Quiz

Fairy tale quiz is also included interesting competitions for a child's birthday. Here you need to come up with a series of questions based on famous children's poems, cartoons and fairy tales, and provide prizes for correct answers - toys, chocolate medals, etc.

Board games

Mini competitions for children can be presented with their favorite board games, which the whole family loves to spend their leisure time with. Although in our time they have been supplanted by tablets and cartoons, they can easily find a place at a children’s party:

Action games

Particularly interesting are the “adventure” games, where each player has a piece with which he moves around the playing field for the number of steps that is rolled by the dice. These games are good for groups and children can participate in them different ages. In addition, in modern games the chips are made unusual, and manufacturers accompany the games with exciting tasks.

Cards

Now on sale there are exciting and colorfully designed games for children of all ages. With them you can play “Shuffle”, “Dobble”, “Dubble”, “Memory” and many other games - everything that can be found on the Internet.

"Guess what you're eating"

This delicious game is suitable for any age. Children are asked to close their eyes and taste something edible that an adult puts in their open mouths. This is a very funny competition, because it turns out that it is not so easy to determine the taste of a dish without seeing it.

Outdoor games

"Cold-hot"

The game is a variation of the classic hide and seek. An adult hides a toy in the room, and the children’s task is to find it, following the clues from the words “cold” and “hot.”

"Magic Tunnel"

For this game you will need a children's tunnel, but it can easily be replaced by a small table or chair that a child can crawl under. His task is not just to climb into the tunnel, but to come out of there in a new guise, portraying someone: an animal or fairy tale character. Other children must guess who came out of the magic tunnel. The one who guesses correctly goes into the magic tunnel himself.

Ball games

Competitions for 4-year-old children's birthdays include good old-fashioned fun that combines tasks for erudition, intelligence, fun and moving elements. So, in the “edible-inedible” game, the leader sits the children in a row and, in turn, throws a ball to each child, pronouncing a word. If the word means an edible object, then the ball must be caught, and if it is inedible, then it must be pushed back with your hands. In another version, the children stand in a circle, and the leader throws a ball to one of them and asks them to name a color, fruit, vegetable or flower. Children need to simultaneously catch the ball and remember the appropriate object.

Role-playing games

Children love most when competitions for children's birthdays of 6 years old contain role-playing games. In order for a group of children to have a lot of fun, you can invite them to temporarily become brave Indians, overcoming obstacles, fighting hostile tribes and performing funny dances. You can transform into brave knights, beautiful princesses or fire-breathing dragons, into fairy tale or cartoon characters - the choice here is unlimited. Of course, such competitions are done with their own hands, so parents will have to try hard to create costumes and attributes. In addition, they themselves can take part in the fun with the children, letting out their frustrations. a short time hiding in the depths of the child's soul.

Competitions for children 4-12 years old

It is most convenient to think about holding competitions for children's day birth if all children present at the celebration are the same age. However, often, especially at the birthday of preschoolers, not only peers are invited, but also relatives with their children, sisters and brothers - then a variety of children's ages can be represented at the holiday. This happens because the child himself still lacks his own friends and peers, so instead of them, relatives of all ages come who know the birthday boy from a young age and are happy to congratulate him. In this case, the ideas for birthday competitions for children will simply require a little more effort from the parents, but in the end, the children themselves will find ways to begin to interact better, and besides, such contact between them will bring the younger ones invaluable experience of interacting in a team.

"Tails"

This game involves pairs of players, each of whom has a rope tied around their waist so that a small “tail” hangs from behind. The players' task is to be the first to catch their opponent by the tail and prevent him from doing the same. This fun competition can be enjoyed with lively music. The game trains reaction and dexterity.

Want to see even more fun and interesting competitions? Then go and read our other article about children's competitions.

"Collective Art"

To play this game, children need to be divided into 2 teams. The first members of each team draw a head and neck on the top of their sheets, while the rest of the participants do not see what exactly is drawn. Then the presenter folds the top of the sheet, covering the image, and only the lower part of the neck remains visible. After this, the second player approaches the sheet and continues the drawing. Then the presenter wraps this part of the sheet, leaving only the lower part of the lines of the drawing. So gradually the drawing grows downwards, and all team members put their hands on it in turn. At the end, the presenter unfolds both sheets and everyone looks at the resulting image in surprise. Such competitions for children at their 6th birthday perfectly develop their imagination.

"Art relay race"

This game is educational creative imagination and thinking, ability to work in a team, interesting but calm. Children are divided into two teams, which are given the task of drawing an animal or other object within a certain time. Moreover, in one approach, each participant can draw one line (straight, oval, circle, etc.). In the end, the team whose drawing more closely resembles the intended object wins.

"Candy on a Fishing Rod"

Instead of a fishing hook, you need to tie a candy to the fishing line using a candy wrapper. Using a fishing rod, you need to bring the candy to your mouth, unwrap it without using your hands and eat it. The child who can handle it faster wins. This game develops dexterity and coordination.

"Volleyball with a balloon"

Thanks to this exciting game, children develop dexterity, reaction, and coordination of movements. Children need to be divided into two teams, chairs should be placed at a distance of 1 meter from each other, and all players should be seated on them. A rope stretched between the chairs in the middle of the floor marks a grid separating the teams. Then a kind of volleyball begins, in which you need to throw a ball over a rope, and players are forbidden to take the ball in their hands (they can only push it with their palms) and get up from their chairs. If the ball lands on the floor in the opponent's half, the team gets a point. The game can be continued up to 15 points.

"Nesmeyana"

When thinking about how to hold a child’s birthday party at home, it is useful to select competitions that develop communication skills, ingenuity and imagination in children, like the next “Nesmeyana” competition. One of the children is chosen as Princess Nesmeyana and sits on a chair in front of the rest of the children. The rest of the children must try to make the “princess” laugh, but they must not touch her. The one who succeeds becomes the next Nesmeyanaya.

"Guessing Game"

Before starting the game with the children, a specific theme is selected (holiday, animals, furniture, etc.), after which the driver makes a wish for an object that corresponds to the chosen theme. Players must guess what was chosen using clarifying questions to which the driver can only answer “yes” and “no.” The first one to guess what is planned becomes the driver himself. With the help of this game, children train communication skills and develop thinking.

"Hold the Ball"

Contests at children's birthday parties at home often require a lot of space, but not this one. Two pairs of players take part here. Each pair must be placed in a circle formed by a hoop or a circle drawn on the floor. Each couple is given a balloon. Their task is to try to keep the ball in the air for as long as possible, blowing on it, but without touching it with their hands so that it does not fly out of their circle. The pair that can hold onto their ball the longest wins. With the help of this game, reaction, dexterity, coordination, and breathing apparatus are trained.

"Eskimo blind man's buff"

A driver is selected from among the children, whose hands are put on thick mittens and blindfolded. After this, children approach him one by one, whom he must recognize by touch. If he succeeds, then the identified child becomes the driver, and if he makes a mistake, he tries with the next players. With the help of such a competition, children develop memory and spatial imagination.

"Winkers"

Active and fun competitions for children’s birthdays can train attentiveness, and the best game for this would be the “Blinkers” game. Children need to be divided into two equal teams and a leader must be chosen. Chairs are placed in a row, on which the first team sits, and a chair is placed opposite, near which the leader stands. Members of the second team stand behind the players sitting on chairs. The host looks around at the seated players and winks at one of them. The player who received the wink must quickly move to a chair near the leader, and the task of the player standing behind him is to grab him in time to prevent escape. If the escape is successful, then this player himself becomes the leader.

"Broken phone"

By using have a fun game“Broken Phone” children quietly hone their attentiveness and hearing. The presenter whispers a phrase or word into the first player's ear, after which he turns to his neighbor and conveys to him what he heard in the same way. So, along the chain, the message reaches the last player, who says out loud what he heard, and the presenter loudly says what he himself conveyed. After this, the leader is sent to the end of the chain, and the first player becomes the leader.

"Confusion"

Children love cool competitions, where you can practice thinking, logic and attentiveness. All children need to be lined up in a circle, holding hands. Then the driver turns to the side, and the children begin to climb over each other as they please, but without letting go of their hands. After this, the driver, also without opening his hands, must unravel this tangle.

“We are writing a fairy tale for the birthday boy”

The presenter opens a book or magazine to the first page he comes across and blindly points his finger at a random word. The first storyteller needs to come up with a phrase in which this word will be involved. Similarly, all other participants in the game get words. You can even come up with not one, but several proposals. As a result, a funny story will be born in the game; all that remains is to write it down on beautifully designed paper and give it to the birthday person. Such games develop imagination and thinking, and expand vocabulary.

"Three, thirteen, thirty"

Before the game, the leader explains to the children which number indicates this or that action, for example, 3 - hands on the belt, 13 - hands up, 30 - hands forward. Then the children line up at arm's length, outstretched to the sides. Next, the presenter calls the agreed numbers in random order, and the children must perform the corresponding movements. Gradually the pace of the leader accelerates. The one who got lost and performed another movement stands next to the leader and tries to knock down the rest of the players with incorrect movements. At the end of the game, the most attentive and unprovoked player remains. Such competitions for guests at a child’s birthday train reaction and attentiveness.

"Clap"

Each player receives a serial number and stands in a circle. Then they all begin to clap rhythmically, alternating two handclaps with two kneeclaps. One of the players repeats his own number twice when clapping his hands, and the number of the other player when clapping his knees. The one whose number was announced, with the next claps of his hands, calls out his number, and with claps on the knees, the number of the next player. Anyone who loses this rhythm, forgets his number or calls a number that has already left the game, is eliminated from the game. The last two players remaining in the circle are declared the winners. This fun trains reaction, memory and attentiveness.

"Liberation Action"

The dynamic game “Liberation Action” promotes the development of coordination, attentiveness, hearing, reaction in the leading player, and in the other players - reaction and dexterity. Participants in the game sit on chairs placed in a circle. In the center of the circle, a “prisoner” with his hands and feet tied and a “guard” who is blindfolded are seated. The task of the “liberators” is to untie the captive, and the guard’s task is to prevent them. As soon as he touches one of the liberators, he is eliminated from the game and removed from the circle. Anyone who manages to free the “prisoner” without being caught turns into a “guard” himself.

"Hunting"

Active competitions for a child’s birthday can develop freedom, dexterity, and coordination of movements. In the game "Hunt", the names of the participants in the game are written on cards, which are then shuffled and distributed to the players. The player dances to the music and at the same time quietly looks at what name is written on the card he received. At the moment when the music stops, the hunter must catch the prey whose name is written on his card. But he also hunts for his prey. As a result, real chaos begins! After this, the cards are collected, shuffled again, dealt out and the game continues.

"Waves in a circle"

Make a circle of chairs standing close to each other, the number of which should correspond to the number of players. The driver is in the center of the circle, and the rest of the players sit on chairs. As a result, one chair remains free. The driver tries to sit on an empty chair, but the players must prevent him from doing this with their movements. If the driver manages to sit on an empty chair, then the player who missed him becomes the driver himself. Players move according to the driver’s commands “right” (clockwise one chair), “left”, or chaos (participants quickly change places, and the driver tries to take any empty seat). The player who sat on the chair that was free before the “chaos” command becomes the driver. Children train reaction, dexterity, and attentiveness in the game.

"Siamese twins"

All children need to be divided into two teams, in which there will be several pairs. Couples stand sideways to each other and put one arm around their shoulders. As a result, each "Siamese twin" has one right and one left hand. This creature needs to run to a plate of candy, unwrap the candy and eat it, feeding both heads. The pair that finishes all the candies the fastest wins. A variant of the task for the “Siamese twins” is to make an envelope out of paper and tie the laces on your shoes. This game strengthens teamwork skills.

"The Fisherman and the Goldfish"

The participants of this game line up in a circle, and the leader in the center twirls a jump rope and a rope with a knot at the end. The end of the rope should pass under the players' feet, and they should jump in time to avoid touching it. Anyone who gets hit by the rope is out of the game for a while. The game continues until there is only one participant left, who becomes the winner. It develops agility, coordination, endurance and attentiveness.

"Copy of the monument"

With the help of this game, which develops attentiveness in children, they gradually get rid of shyness. You need to choose two among the children. One will be the “copier” and will be taken out of the room and blindfolded. The second one will be a “monument”; at this moment he should take an interesting pose in which he will freeze. Next, a “blind copyist” is introduced, who must determine by touch the pose of the “monument” and take exactly the same one.

"Broken Fax"

In this game, children are seated one after another so that each next one looks at the back of the head of the previous one. The first and last players each receive a pen and a piece of paper. The last player draws a simple figure on paper, and then reproduces it by running his finger along the back of the player in front. He, in turn, draws with his finger on the back of his predecessor what he felt on his back. The player sitting first transfers his feelings to paper, after which the initial and final drawings are compared. With the help of this game, memory, hand motor skills, and attentiveness are trained.

"Cock-fights"

The floor is divided by a tape or rope, on either side of which two players stand in the starting position - on one leg, facing each other, with their hands clasped behind their backs. Everyone should strive to cross the border to the opponent’s side without touching the floor with their other foot or releasing their hands. At the same time, you still cannot allow the enemy into your territory. You can only push with your chest or shoulder. Anyone who breaks these rules is considered a loser. The game develops strength and coordination.

"Knees"

The players need to be seated close to each other, placing their left hand on the right knee of the neighbor on the left, and the right hand on the left knee of the opposite neighbor. If the circle is not closed, then the end players place one hand on their knee. In the game, you should quickly slap your knee with your hand without breaking a certain sequence. If someone clapped out of time or even just raised his hand, then he hides that hand. There may be several winners or just one. To make the game more interesting, you need to maintain a high pace. It trains reaction, hand motor skills, coordination, and attentiveness.

"Caterpillar"

Players stand one after another and place their hands on the belt of the player in front, forming a “caterpillar”. The first one becomes the head of this caterpillar, and the last one becomes the tail. Then music sounds, and the caterpillar begins to crawl forward, while the head performs various dance steps with any parts of the body, and the rest must try to repeat these movements. Tired, the “head” turns to the next player, strokes his head, and then stands at the tail of the caterpillar. Liberation, coordination, and attentiveness are trained here.

Which competitions did you like the most, and which ones did you take note of? Perhaps you have held other fun children's competitions - be sure to write about them in the comments!

NONSENSE
Two players, secretly from the other players, agree on a topic on which they will communicate through non-verbal means. They start a conversation. Eyewitnesses, having guessed what we're talking about, join the conversation. When everyone is involved in the game, starting with the last person to connect, they begin to find out the subject of communication - how they understood the topic of the conversation and what information they conveyed.

WALKING DOWN THE STREET
All players are assigned numbers. No. 1 begins: “There were 4 crocodiles walking down the street,” No. 4 replies: “Why 4?”, No. 1: “How many?”, No. 4: “And 8.” No. 8 comes into play: “Why 8?” ", No. 4: “And how much?”, No. 8: “A 5!”, etc. if someone makes a mistake or hesitates, he gives a forfeit. Collected forfeits at the end of the game

FOUNDED BANANA
Children sit in a circle. Everyone has something hidden under their shirt. One of the children tries to guess by touch what is there. The game becomes more interesting if the rule applies: do not immediately name the guessed objects, but feel everything that is hidden and only then name who has what is hidden.
are being played out.

BEARD .
Team representatives or their captains are called. The presenter invites them to take turns telling the first line from the joke. If anyone present in the hall can continue the joke, a “beard” is attached to the player. The one with the fewest wins.

GOOD MOOD.
Starting with the neighbor, on the right, we say a compliment along the chain, always with a smile, and those who are especially cheerful can make attractive faces.

GAMES TO IDENTIFY A LEADER.
To do this, the guys are divided into two or three teams of equal numbers. Each team chooses a name for itself. The counselor proposes the conditions: “Now the commands will be carried out after I command “Start!” The team that completes the task faster and more accurately will be considered the winner.” In this way, you will create a spirit of competition, which is very important for the guys.
So, first task. Now each team must say one word in unison. "Let's start!"
In order to complete this task, all team members need to somehow agree. It is these functions that a person striving for leadership takes on.
Second task. Here it is necessary for half the team to quickly stand up without agreeing on anything. "Let's start!"
Third task. Now all the teams are flying in a spaceship to Mars, but in order to fly, we need to organize the crews as quickly as possible. The crew includes: captain, navigator, passengers and "hare". So, who is faster?!
Usually, the leader again takes on the functions of the organizer, but the distribution of roles often occurs in such a way that the leader chooses the role of a “hare”. This can be explained by his desire to transfer the responsibility of commander to the shoulders of someone else.
Task four. We arrived on Mars and we need to somehow stay in a Martian hotel, and it only has a triple room, two double rooms and one single room. You need to decide as quickly as possible who will live in which room. "Let's start!"
After playing this game, you can see the presence and composition of microgroups in your team. Single rooms usually go to either hidden, unidentified leaders or "outcasts".
The proposed number of rooms and rooms in them is compiled for a team consisting of 8 participants. If there are more or fewer participants in the team, then make up the number of rooms and rooms yourself, but with the condition that there are triples, doubles and one single.

CLOWN.
To play this game, you need to divide into 2-3 teams and prepare 2-3 boxes of matches. More precisely, you don’t need the entire box, but only the upper part of it. The inner, retractable part along with the matches can be put aside.
To start the game, all teams line up in a column, the first person puts the box on his nose. The essence of the game is to pass this box from nose to nose to all members of your team as quickly as possible, with your hands behind your back. If someone's box falls, the team starts the procedure again.
Accordingly, the winning team is the one that completes the transmission faster.
There will be no shortage of laughter in this game!

APPLE.
This game again involves the passing of an object by two or more teams. This object will be an apple, and you will need to hold it between your chin and neck. Hands behind your back, so... Let's start!
If you don't have an apple on hand, you can just as easily use an orange or a tennis ball.

SANDAL.
For this game you need to organize at least three teams. Teams line up in columns located on the same line, having previously taken off their shoes. After the teams line up, the counselor collects all the guys’ shoes, dumps them in a pile and mixes them. The counselors are offered instructions: “This is a small, fun relay race. Now, in turn, each of the participants must run up to this pile, put on their shoes and run to their team in their shoes, passing the baton to the next one. Those who know how to quickly put on their shoes win!”

TOUCAN.
Toucan is a fish that fishermen often dry by stringing it on long ropes. Now we, like a toucan, will be “strung” on a long, about 15 m long rope, at one end of which a pine cone is tied. All team members must pass this pinecone through all their clothes from top to bottom, passing the pinecone to each other in turn. Naturally, the winning team is the one whose last member is the first of all teams to pull out a pine cone with fifteen meters of rope tied to it from his trouser leg.

SNOWBALL.
This game is best played at the “getting to know each other”, when the guys sit in a large, close circle. The counselor should start the game by saying his name. The person sitting to his left must say the name of the counselor and his own. The next one further clockwise will have to name the two previous names, his own, and so on in a circle. The counselor must again finish by calling the entire squad by name. The task is difficult, but realistic and doable. Try it - success is guaranteed.

MATHEMATICS.
Children sit in a circle. The counselor gives the task: “Let’s start counting in a circle. The one who has a number that is a multiple of three says his name instead of the number.”
This game can be used to develop memory and attention. Play and you will see that this is really the case.

ROPE.
To play this game, take a rope and tie its ends so that a ring is formed. (The length of the rope depends on the number of children participating in the game.)
The guys stand in a circle and grab the rope, which is inside the circle, with both hands. Assignment: “Now everyone needs to close their eyes and, without opening their eyes, without letting go of the rope, build a triangle.” First, there is a pause and complete inaction of the guys, then one of the participants offers some kind of solution: for example, to pay off and then build a triangle according to serial numbers, and then directs the actions.

KARABAS.
The next similar game will be the game "Karabas". To play the game, children are seated in a circle, a counselor sits with them, and suggests the conditions for the game: “Guys, you all know the fairy tale about Pinocchio and remember the bearded Karabas-Barabas, who had a theater. Now you are all dolls. I will say "The word "KA-RA-BAS" and I will show a certain number of fingers on outstretched arms. And you will have to, without agreeing, get up from your chairs, and as many people as I show fingers. This game develops attention and speed of reaction."
This game test requires the participation of two counselors. The task of one is to conduct the game, the second is to carefully observe the behavior of the guys.
Most often, the more sociable guys who strive for leadership stand up. Those who get up later, at the end of the game, are less decisive. There are also those who first stand up and then sit down. They constitute the "happy" group. A non-initiative group is one that does not stand up at all.
It is recommended to repeat the game 4-5 times.
The practice of this game shows that leaders usually take on these functions.
You can continue the game, complicating the task, and invite the children to build a square, star, hexagon.

LARGE FAMILY PHOTO.
This game is best played during the organizational period to identify the leader, as well as in the middle of the shift, and used as visual material in your team.
It is suggested that the children imagine that they are all a big family and everyone needs to take a photo together for the family album. You must select a "photographer". He should arrange for the whole family to be photographed. The “grandfather” is chosen first from the family; he can also participate in the placement of “family” members. No more instructions are given for children; they must decide for themselves who to be and where to stand. And you stop and watch this entertaining picture. The role of “photographer” and “grandfather” is usually played by guys striving for leadership. But, however, elements of management and other “family members” are not excluded. It will be very interesting for you to observe the distribution of roles, activity and passivity in choosing a location.
This game, played in the middle of a shift, can reveal new leaders and reveal the system of likes and dislikes in groups. After distributing the roles and arranging the “family members,” the “photographer” counts to three. On the count of three! Everyone shouts “cheese” in unison and very loudly and clap their hands at the same time.

RELAY RACE IN A BUS.
Pass a cardboard with a pencil along each row, and each participant must write a word of four to five letters on the cardboard passed along his row. When counting, the number of letters and time are taken into account.

WHAT I SAW.
This game is for attention. In it, the guys must count the number of illogical judgments in the poem that the counselor will read:
I saw the lake on fire
A dog in trousers on a horse,
The house has a hat instead of a roof,
Cats caught by mice.
I saw a duck and a fox
That a plow plows a meadow in the forest,
Like a bear trying on shoes,
And like a fool, he believed everything.
(S.Ya. Marshak)

Or:
Because of the forest, because of the mountains
Grandfather Yegor was driving.
He's on a piebald cart,
On an oak horse
He is belted with a club,
Leaning on the sash,
Wide-leg boots,
The jacket is on bare feet.

Or:
A village was driving past a man,
And from under the dog the gate barks,
The horse grabbed the whip
Whipping a man
Black cow
Leads the girl by the horns.
(K.S. Stanislavsky)

CRYSTAL "PETSKA - VASKA".
The counselor plays the role of the leader, and the guys are divided into two teams: one is “Petka”, the other is “Vaska”. Next, all together to the tune of "Darkie":
In a sunny meadow
There is a green house.
And on the porch of the house
A cheerful gnome is sitting.
Next the counselor shouts: “What is your name, gnome?” and points with his hand at one of the teams, who responds as loudly as possible with a tongue twister.
"Petki":
Fuck! I have a gingham shirt!
I came to you, girls,
To eat candy!
"Vaska":
Wow! I have polka dot pants!
I came from a fairy tale
Because I'm good!
All this is done several times, the counselor points to one or the other team, and at the end of the game - to both teams at once, and one of them must shout out the other.

CHANT "Foreign women".
These chants have a large number of options. Their peculiarity is that they mean absolutely nothing and therefore children like them.
"Risosiki"
It’s very simple: the children repeat after the counselor who sings:
Ooo!
Calabamba la-o!
Osiki-risrsiki-risosiki-risbamba!
Oh, I eat bananas!
"Balami"
After each line sung by the counselor, the children shout: “Hey!”
Bala-bala-mi - hey!
Chicka-chicka-chi - hey!
Chi-hey!
Chi-hey!
Chick-chirp-chick-hey!
Together with the guys, you can come up with your own squad chant, to which you, for example, will gather together.

NAME YOURSELF.
Everyone stands in a circle, holding their arms outstretched in front of them. The person starting the game throws the ball through the center of the circle to one of the participants and says his name. After the throw, he lowers his hands. After the ball has passed everyone and everyone has dropped their hands, the game begins in the second round. Each participant throws the ball to the person he threw to the first time and says his name again.
The third round of this game is slightly modified. Again, everyone stands in a circle with their arms outstretched, but now the participant who threw the ball must say his name, the one who caught the ball does the same, etc.
After playing this game (it takes 10-15 minutes to play), it is quite possible to remember up to 20 names.

FAN COMPETITION.
Acting competition
Picture:
fans of a team that is losing a decisive match.
fans of the team arguing among themselves in the stands.

CONTEST.
Make new names from the name VALENTINE. Time for the competition is 1 minute. Spectators are also divided into two teams and when the competition participants run out of their names, they help with theirs.

CONTEST.
A word is said from the audience, the player must quickly come up with a rhyme.
fans of the winning team.

SAILOR.
The bus interior is divided into two teams. "A competition is announced for best crew ship For this we need to know a lot of songs. Whichever team sings them the most will be the winner! But the main thing is that the song contains words about the sea, sailors, sea ships." This game is very variable and its conditions depend on your imagination. These can be songs about Moscow, there can be songs in which numbers are found: " a million, a million, a million red roses"; "...the girl from apartment 45"; "...one word, two words...."
A more challenging version of this game is the Question and Answer game, where the team takes turns taking a question from one song and an answer from another.
“Why are you standing there, swaying?..”
"...The sea wave is rocking and rocking."
It is possible for one team to ask a question in song form, and the second, again, chooses an answer from the text of a hundred songs.

COMPETITION TRAP.
The competition is held without announcement immediately after the teams exit. A girl passes in front of the teams and seemingly accidentally drops her handkerchief (approximately in the middle between the teams). The team that guesses to pick up the scarf and politely return it to the girl wins. After this it is announced that this was the first competition.

TUG OF TWO.
Teams pull a rope with a central ribbon. The winning team will pull the opponents into its half (to determine the half, a chalk line is drawn on the floor in the middle of the room).

CONTEST.
It’s very quick to name food products that are often used in everyday life along the chain.

COMPLIMENT COMPETITION.
A girl is invited to the middle of the hall. The teams take turns complimenting the girl without repeating themselves. The winner is the team that makes large quantity compliments.

CONTEST.
In one minute, compose a ditty with your name and sing it.

ARTISTIC.
Dramatize the fairy tale “Ryaba Hen” if it:
1) comedy
2) melodrama

TWINS.
Two people per team. Having clasped each other around the waist, with your free hands you must first untie and remove the lacings from the shoes, and then, on command, lace them up and tie a bow
3) horror movie

"CATCH THE SPARROW."
Children stand in a circle and choose “sparrow” or “cat”. "Sparrow" in a circle, "cat" - outside the circle. She tries to run into the circle and catch the "sparrow". Children are not allowed

"TAKE THE HOUSE."
Children break into pairs and hold hands - these are houses. A group of children are birds, there are more of them than houses. Birds are flying. “It started to rain” and the birds occupied the houses. Those who do not have enough houses are eliminated from the game, and then change with the children who are “houses”.

"SPARROW, TWEET!"
One child sits on a high chair, with his back to the children. The presenter chooses a “sparrow” who comes up behind the person sitting and puts his hands on his shoulders. He says: “Sparrow, tweet!” "Sparrow" tweets: "Chick-chirp!" The person sitting guesses who it is.

When preparing to celebrate his birthday, inviting guests to the celebration, the birthday person needs to select funny table competitions in advance to make the holiday as bright and interesting as possible, and, most importantly, to avoid awkward, protracted pauses or unwanted conversations.

Competitions should be chosen exclusively for table competitions- as a rule, adults have absolutely no desire to get up from the table to participate in outdoor games - therefore an invitation to jump and run is unlikely to be greeted with enthusiasm by guests.

At the same time, the number of competitions should not exceed 5-6, otherwise even the funniest entertainment program will be unreasonably drawn out and will soon become boring.

Necessary props and organizational preparations

Most of the competitions below don't require a host, but some will require a host to be chosen through a public vote—which can be a fun contest in itself.
Or agree in advance that one of your loved ones will take on this role.

Props

For competitive program must be prepared in advance:

  • tokens or medals;
  • red box;
  • forfeits with tasks;
  • blindfold and mittens (according to the number of guests);
  • cards with drawings in a blue or pink (depending on whose birthday) box:
    - scales for weighing trucks,
    - desert,
    - telescope,
    - alcohol mashine,
    - tank,
    - police car,
    - lemon Tree,
    - propeller.
  • two bags (boxes);
  • cards with questions;
  • answer cards;
  • long nose made of cardboard and elastic;
  • glass of water;
  • ring.

Red box

A “Red Box” with forfeits is being prepared separately for those who lost in competitions or dropped out of the game.
You can make the “Red Box” yourself, from colored paper and tape, or buy a ready-made one.

Forfeit tasks should be as funny as possible, for example:

  • sing a funny song with a serious look, in a false voice, without hitting a single note;
  • dance while sitting (with your arms, shoulders, eyes, head, etc. funny dance);
  • show a trick (and in such a way that it doesn’t work - it’s clear that there are no magicians among the guests);
  • recite a funny poem, ask an unusual riddle, tell a funny story, and so on.

Attention: The “Red Box” will remain in the middle of the table throughout the entertainment program. As mentioned above, it is for the losing participants. Therefore, do not forget to “reward” the eliminated contestant with a phantom - and it doesn’t matter if the tasks are repeated - after all, everyone will perform them in their own way!

Competition No. 1 “Find the birthday boy”

Guests are blindfolded.
The leader moves everyone as he wants.

As a result, no one knows who is sitting where now, and who is nearby.

Each guest is given warm mittens. You need to find out by touch who is sitting next to you, touching with your hands in mittens only the head and face of your neighbor.
Firstly, it tickles and inevitably makes you laugh!
And secondly, it’s very interesting to try to guess a person through touch!

Each participant guesses who is on the left.
You can only try to guess once, final goal- find the birthday boy.

The headbands are removed only when the last participant has guessed or not guessed his neighbor, but if the birthday person is discovered, the game ends earlier.

Whoever fails to guess his neighbor draws a forfeit from the “Red Box” and completes a funny task.

Competition No. 2 “Wishes and funny gifts for the birthday boy”

This is a very funny competition for resourceful guests with a sense of humor.

First, the Presenter says the main congratulations.
It sounds like this: “Dear (our) birthday boy (ca)! We all sincerely love you and wish you good health, happiness and prosperity! May all your dreams come true! Now the rest of the guests will complement my wishes!”

Next, each participant must say the following phrase: , and then pull a picture out of the blue (or pink) box, show it to the birthday boy (or birthday girl), and explain why he gives this particular item to the hero of the occasion? If there is no explanation, the contestant reads out the text on the back of the picture.

The next participant, before taking the picture out of the box, again repeats the beginning of the congratulatory phrase “And I know that this is exactly what you really need, that’s why I’m giving it!” and takes out his funny “gift” with an explanation of why the hero of the occasion really needs it!

So, for example, having pulled out a picture of a desert, the participant first says the main phrase with which everyone who draws pictures begins: “And I know that this is exactly what you really need, that’s why I’m giving it!”, and if you didn’t find your wish, read the phrase written on the picture on the back side: “Let them go there, into the distance, forever, holding hands, and let all your enemies and enemies never be able to return, having captured all your troubles!”

What should be shown and written in the pictures is indicated in the section “ Preliminary preparation", but let's repeat it again:

  1. The box contains pictures of unusual objects.
  2. On the reverse side, as a hint, wishes are written. First, the guest, looking at the picture pulled out of the box, tries to come up with an original wish for the birthday girl (birthday boy), then looks at the hint written on the back of the picture and adds to his congratulations.
  3. You can add other pictures, in any quantity - the more pictures and wishes, the more interesting the competition.

Minimum required images for the competition:

  • a picture of special scales for weighing loaded KamAZ trucks, on the reverse side it is written: “I wish you so much wealth that it is impossible to count, but only to weigh with such scales!”;
  • image of a telescope, on the back it says: “I wish that all dreams and their fulfillment were much closer than those stars in the sky that are visible through a telescope!”;
  • moonshine still, on the back there is a wish: “Let a considerable percentage of unbridled fun always play in your veins!”;
  • picture of a tank, wish: “So that you always have something to go to the store with!”
  • image of a police car with flashing lights: “So that when you drive, the people make way!”
  • tree with lemons growing, inscription: “So that you have “lemons” and not only fruits growing all year round!”
  • a picture of a desert, on the back it says: “Let all your enemies go there, into the distance, forever, holding hands, and never be able to return, taking all your troubles with you!”
  • image of a propeller from the film “Kid and Carlson”, inscription: “May your life always be Karslson, who lives on the roof and brings many valuable gifts!”

There are two winners in the competition:
First: the one who came up with the funniest congratulations to the birthday boy (birthday girl);
Second: the one who read the inscription on the picture funniest of all.

Competition No. 3 “Tell about yourself: let’s play cards”

Two bags (or two boxes): one contains chaotically mixed cards with questions, the other contains answers.
1. The presenter pulls a card from the bag with questions and reads it out loud.
2. The first participant in the feast draws a card from the bag with answers and an expression.

It's the random combinations of questions and answers that will be funny..

For example, Leader: “Have you ever been stopped by a traffic police officer?”
The answer might be: "It is so sweet".

You can only draw one card per question.
The game ends when all the cards are announced and all guests have read the answers to the questions.

Question cards:

1) Do you like to drink?
2) Do you like women?
3) Do you like men?
4) Do you eat at night?
5) Do you change your socks every day?
6) Do you watch TV?
7) Do you want to cut your hair bald?
8) Admit that you like to count other people's money?
9) Do you like to gossip?
10) Do you often play pranks on others?
11) Do you know how to use cell phone?
12) Now at the festive table, did you look at who ate what and how much?
13) Have you ever driven drunk?
14) Have you ever come to a birthday party without a gift?
15) Have you ever howled at the moon?
16) Have you calculated how much the set table costs today?
17) Have you ever given something that was given to you that you didn’t need?
18) Do you hide food under your pillow?
19) Do you show obscene signs to other drivers?
20) Can you not open the door for guests?
21) Do you often miss work?

Answer cards:

1) Only at night, in the dark.
2) Perhaps, someday, while drunk.
3) I can’t live without this!
4) When no one sees.
5) No, it's not mine.
6) I only dream about this!
7) This is my secret dream.
8) I tried it once.
9) Of course yes!
10) Definitely not!
11) In childhood - yes.
12) Rarely, I want more often!
13) I was taught this since childhood.
14) This is very nice.
15) Definitely and without fail!
16) This doesn’t interest me at all.
17) Almost always!
18) Yes. The doctor prescribed this for me.
19) This is all I do.
20) Once a day.
21) No, I'm afraid.

Competition No. 4 “Intuition”

Each player is given a hoop with a specific shape on his head. It could be a fruit, a vegetable, a character, a famous person.

The players’ task is to guess who he is using clarifying questions that can only be answered “yes” or “no.”

Instead of hoops, you can make cardboard masks, then the game will turn out not only interesting, but also very funny.

Competition No. 5 “Long Nose”

Everyone puts on pre-prepared noses.

At the Leader’s command, you need to pass a small ring from nose to nose, and at the same time a glass of water from hand to hand, trying not to spill a drop.

The game is considered over when both the ring and the glass of water return to the “first” participant.
Anyone who drops a ring or spills water receives a forfeit.

Competition No. 6 “Find something in common”

Players are divided into teams.
The presenter shows three pictures that have something in common.
To motivate and cheer up the teams, the condition may be as follows: the team that did not guess the answer drinks penalty glasses.

For example, one picture shows a jacuzzi, the second shows the Eiffel Tower, and the third shows the periodic table. What unites them is the surname, because each image is an object named after its creator.

Competition No. 7 “Hat for the birthday boy”

In a deep hat you need to put a lot of folded pieces of paper with laudatory descriptions of the birthday boy (birthday girl), For example:
- smart (smart),
- beautiful (handsome),
- slender (slender),
- talented (talented)
- economic (economic), and so on.

Guests are divided into pairs. One partner takes out a piece of paper, reads the word to himself and explains to his partner using gestures what it means.
If the answer is not found, you can suggest one in words, but not by naming the word itself, but by describing its essence.
The team that gets the most correct answers wins.

You don't have to split into pairs. One person takes out a piece of paper and gestures at the word, while the others guess.
For each correct answer the player receives one point.
The player with the most points wins.

Competition No. 8 “Getting to the bottom of the truth”

An object, for example a carrot, needs to be wrapped in several layers of foil.
Each layer is accompanied by a riddle or task.

If the guest guesses the correct answer or completes the task, he expands the first layer. If not, he passes the baton to his neighbor and receives a forfeit.

The one who removes the last layer wins a prize.

Competition No. 9 “Gossip Girl”

This funny competition is more suitable for a small company, because headphones will be needed for all participants. Or several volunteers may participate and others will observe the process.
Players put on headphones and listen to music loudly so that no extraneous sounds can be heard.
Only the one who says the first phrase remains without headphones. This must be some kind of secret about the birthday girl (birthday boy).
He says it loudly, but in such a way that it is impossible to hear all the words clearly.

The second player passes on the phrase he supposedly heard to the third, the third to the fourth, and so on.
Guests who have already shared “gossip about the birthday girl” can take off their headphones and observe what other participants end up sharing.
The last player voices the phrase he heard, and the first player says the original.

Competition No. 10 “Second Half”

Guests will have to use all their acting skills.
Each player chooses a piece of paper on which is written the role that he will play.
The roles are paired: the goal is to find your partner as quickly as possible.

For example, Romeo and Juliet: Juliet can sing the text: “I’m standing on the balcony and waiting for my love” and so on.

Competition No. 11 “Common Efforts”

The presenter suggests writing a fairy tale about the birthday girl (birthday boy).

Everyone comes up with their own plot, but general sheet each player will write only one sentence.

The fairy tale begins with the sentence “One fine day (name) was born.”
The sheet is passed around in a circle.

The first person writes a continuation based on the first sentence.
The second person reads the first person's sentence, adds his own, and folds the piece of paper so that the third guest can only see the sentence that the person in front of him wrote.

In this way, the fairy tale is written until the piece of paper returns to the guest who first started writing it.

By joint efforts it will be very funny story about the hero of the occasion, which is then read out loud.

Competition No. 12 “Honest answer”

You need to prepare cards with questions and answers.
One guest takes a card from the deck with questions, and the one to whom the question is addressed - from the deck of answers.
The game continues in a circle.
The number of questions and answers should at least correspond to the number of players, and it is better to be two to three times more.

Approximate options

Questions:

1. Do you often walk around your apartment naked?
2. Do you envy rich people?
3. Do you have colorful dreams?
4. Do you sing in the shower?
5. Do you often lose your temper?
6. Have you ever declared your love to a monument?
7. Do you sometimes feel like you were created for some great mission?
8. Do you like to peek?
9. Do you often try on lace lingerie?
10. Do you often read other people's letters?

Answers:

1. No, only when I drink.
2. As an exception.
3. Oh yes. This sounds so much like me.
4. You might think this is a crime.
5. Only on holidays.
6. No, such nonsense is not for me.
7. Such thoughts visit me constantly.
8. This is my meaning in life.
9. Only when no one is looking.
10. Only when they pay.

Competition No. 13 “By ear”

All participants are blindfolded.
The presenter taps a pencil or fork on some object.
The one who guesses the item first will receive one point (you can use stickers and stick it on clothes).
Whoever has the most at the end of the game wins.

Competition No. 14 “Inarticulate Hamster”

All guests fill their mouths with marshmallows.
The first participant reads the phrase that is written on the sheet, but does not show it to the others.
He says it to his neighbor, but due to his full mouth, the words will be very illegible.

A phrase is a task that the one who ends up last will have to complete, for example, “You must dance the lezginka.”
The participant will have to perform the action that he heard.

Competition No. 15 “Top Secret”

Competition No. 16 “Sobriety test”

A game for a large company.
The first team is on one side of the table, the second team is on the other.
From the first player to the last you will need to pass various objects, holding them with matches.
The winner is the team that quickly transfers all the objects from one end of the table to the other in this way.

Competition No. 17 “Musical Crocodile”

The first contestant takes out a piece of paper on which the name of the song and, possibly, the lyrics are written.
The task is to explain to others what song it is.
You can't explain it with words from the song itself.
For example, “When the apple trees bloom...” you cannot say “The apple trees bloomed in the garden.” You can say “In one place there is a tree, fruits appear on it” and something like that.

Competition No. 18 “Find your match”

To play the game you need to prepare cards with the names of various animals. There are two cards for each animal.
Participants pull out cards and then show each other their animal (meowing, crowing, etc.).
The game will be over only after all the pairs have been found.

Competition No. 19 “Russian Roulette”

We need to prepare glasses of weak alcohol for everyone.
Their number is equal to the number of players.
A toast is made “To the birthday boy”, everyone chooses a glass and drinks.

In one of the glasses, alcohol will be diluted with sugar.
The one who gets it is eliminated from the game.

So, in the end, there will only be one winner (he's pretty drunk).

Competition No. 20 “Clear without words”

You need to prepare funny stills from films in advance.
Guests watch a frame from a famous film, listen to the beginning of the phrase, and the rest is silent.
We need to continue the sentence. The one who correctly quotes the remaining fragment receives one point.
Here it is important to select frames from famous films.
The person with the most points wins.
Those who cannot continue the phrase will receive forfeits.

Competition No. 21 “Songs in reverse”

To play this game you need to download a special application that plays songs in reverse.
Guests can split into teams or participate for themselves.
The one who guesses the most songs wins.

Competition No. 22 “Remember the song”

Before the game starts, all participants chip in a certain amount of money.

The presenter calls out one word and the participants must remember the songs where this word is mentioned.
The one who performed an excerpt from the song will take the money for himself.

As soon as the second participant offers another option, the money goes to him.
So, the player takes all the winnings for himself if his option seems to be the last.

Competition No. 23 “Pilots and Sailors”

You need to come up with a nice prize for the winners in advance.
Each player is given a piece of paper and the right to choose whose team he would like to be on: pilots or sailors.
On command, each participant must build an airplane or boat out of paper.
Then the presenter counts the total number of origami and whichever is more, that team will receive a prize.

Competition No. 24 “Hollywood”

This game is sure to make you laugh! Choose your favorite movie, turn off the sound and assign roles. And then just use your imagination! You double as Angelina Jolie, your buddy doubles as Brad Pitt, and the fun begins! Angelina is angry because Brad always sits in the pub and does nothing at home!

Competition No. 25 Fashion show

Hats, gloves, scarves, as well as bras, panties, T-shirts, leggings, swimsuits and pajamas. Socks on hands, panties on head. You can create very extravagant images. Aluminum foil, toilet paper, duct tape, tape, holiday wrapping paper and even plastic cups will be used. Appoint a jury and let them choose the winner!
By agreement, the parties can determine in what order the wardrobe pieces should be used.

Competition No. 26 Portrait of the birthday boy

Divide into teams to collectively create a portrait of the birthday boy: one participant draws the nose, the other the eyes, etc. The picture that is recognized as the best by a strict jury wins.
You can change the course of the game and agree that one of the guests will be drawn. The picture that is closer to the original, i.e., from which it will be possible to guess the guest who is depicted in it, will win.

Competition No. 27 “Let’s sing, friends!”

In this simple but fun competition, two participants will have to sing the same song, with the condition that the first one starts the song a few seconds earlier than the second one. The winner is the one who sings the longest without losing a beat.

Our competitions are designed for the most modest costs, both financial and organizational. If you take into account the age of the guests and their preferences, competitions can be very funny and mischievous.
This birthday celebration is sure to be remembered for a long time!
We wish you a noisy, cheerful feast!

Watch a video with a very funny competition (watching time 4.5 minutes):